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	<title>Shawn Woods &#187; Art Direction</title>
	<atom:link href="http://www.shawnwoods.com/blog/category/art-direction/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.shawnwoods.com/blog</link>
	<description>Art Director/Senior Artist</description>
	<lastBuildDate>Wed, 16 Nov 2011 23:55:04 +0000</lastBuildDate>
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		<item>
		<title>Effective Art Directors: Gaming&#8217;s Something Something</title>
		<link>http://www.shawnwoods.com/blog/2011/11/effective-art-directors-gamings-something-something/</link>
		<comments>http://www.shawnwoods.com/blog/2011/11/effective-art-directors-gamings-something-something/#comments</comments>
		<pubDate>Wed, 16 Nov 2011 23:55:04 +0000</pubDate>
		<dc:creator>Shawn</dc:creator>
				<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/?p=895</guid>
		<description><![CDATA[Effective Art Directors: Gaming&#8217;s Something Something By Ben Cammarano [In a detailed feature, Microsoft Game Studios' Cammarano documents the five major traits that make the video game art director truly effective, from partnerships through unlikely inspiration.] The game industry has reached a crossroads, where the&#8230;]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2011/11/effective-art-directors-gamings-something-something/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Art of Magic Word Party Game</title>
		<link>http://www.shawnwoods.com/blog/2011/03/the-art-of-magic-word-party-game/</link>
		<comments>http://www.shawnwoods.com/blog/2011/03/the-art-of-magic-word-party-game/#comments</comments>
		<pubDate>Mon, 28 Mar 2011 08:10:38 +0000</pubDate>
		<dc:creator>Shawn</dc:creator>
				<category><![CDATA[2D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[art and design]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iphone app]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[magic word]]></category>
		<category><![CDATA[party game]]></category>
		<category><![CDATA[shawn]]></category>
		<category><![CDATA[shawn woods]]></category>
		<category><![CDATA[taboo]]></category>
		<category><![CDATA[video game art]]></category>
		<category><![CDATA[woods]]></category>
		<category><![CDATA[word game]]></category>
		<category><![CDATA[word party game]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/?p=495</guid>
		<description><![CDATA[<a href="http://www.shawnwoods.com/blog/2011/03/the-art-of-magic-word-party-game/" title="The Art of Magic Word Party Game"><img src="http://www.shawnwoods.com/blog/wp-content/uploads/yapb_cache/slide13.49io2xznbrsws8wwo8ocowsow.1ylus0wy5vj4ksc88go8ko00s.th.jpeg" width="150" height="150" alt="The Art of Magic Word Party Game" style="float:left;padding:0 10px 10px 0;" ></a>The Art of Magic Word Party Game iPhone App Magic Word Party Game is a social iPhone game you play with friends and family. What is Magic Word Party Game? A party game you play with Friends and Family. A trivia game you play by&#8230;]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2011/03/the-art-of-magic-word-party-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Relic Rescue Social Facebook Game</title>
		<link>http://www.shawnwoods.com/blog/2011/03/relic-rescue-social-facebook-game/</link>
		<comments>http://www.shawnwoods.com/blog/2011/03/relic-rescue-social-facebook-game/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 04:23:51 +0000</pubDate>
		<dc:creator>Shawn</dc:creator>
				<category><![CDATA[2D Design]]></category>
		<category><![CDATA[3D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[facebook games]]></category>
		<category><![CDATA[relic]]></category>
		<category><![CDATA[relic rescue]]></category>
		<category><![CDATA[rescue]]></category>
		<category><![CDATA[shawn]]></category>
		<category><![CDATA[shawn woods]]></category>
		<category><![CDATA[woods]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/?p=392</guid>
		<description><![CDATA[<a href="http://www.shawnwoods.com/blog/2011/03/relic-rescue-social-facebook-game/" title="Relic Rescue Social Facebook Game"><img src="http://www.shawnwoods.com/blog/wp-content/uploads/yapb_cache/relic_rescue_screenshots__0045_layer_11.3nf4e55vscsgossg08scgksko.1ylus0wy5vj4ksc88go8ko00s.th.jpeg" width="150" height="150" alt="Relic Rescue Social Facebook Game" style="float:left;padding:0 10px 10px 0;" ></a>Relic Rescue Social Game Art Direction, Interface Design, 3D Design The following images are screenshots from the Facebook game Relic Rescue. I was an original team member and Art Director. I had to hire and train a team of senior AAA artists to learn the&#8230;]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2011/03/relic-rescue-social-facebook-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CONCEPT ART OF: Warcraft</title>
		<link>http://www.shawnwoods.com/blog/2011/01/concept-art-of-warcraft/</link>
		<comments>http://www.shawnwoods.com/blog/2011/01/concept-art-of-warcraft/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 23:45:59 +0000</pubDate>
		<dc:creator>Shawn</dc:creator>
				<category><![CDATA[2D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[blizzard entertainment]]></category>
		<category><![CDATA[concept art]]></category>
		<category><![CDATA[dawn of war]]></category>
		<category><![CDATA[shawn]]></category>
		<category><![CDATA[shawn woods]]></category>
		<category><![CDATA[shawn woods art]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[warcraft concept art]]></category>
		<category><![CDATA[warhammer]]></category>
		<category><![CDATA[Warhammer 40K]]></category>
		<category><![CDATA[woods]]></category>
		<category><![CDATA[world]]></category>
		<category><![CDATA[world of warcraft]]></category>
		<category><![CDATA[world of warcraft art]]></category>
		<category><![CDATA[wow]]></category>
		<category><![CDATA[wow art]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/?p=378</guid>
		<description><![CDATA[From the author of the original post: Welcome to our periodic spotlight feature where we take a look at the concept art and design of a game or film. The intent here is to get the creative juices flowing, remind people what&#8217;s out there and&#8230;]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2011/01/concept-art-of-warcraft/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>60 Apple Inspired Websites – Why Apple Design Works?</title>
		<link>http://www.shawnwoods.com/blog/2010/09/60-apple-inspired-websites/</link>
		<comments>http://www.shawnwoods.com/blog/2010/09/60-apple-inspired-websites/#comments</comments>
		<pubDate>Thu, 23 Sep 2010 01:19:27 +0000</pubDate>
		<dc:creator>Shawn</dc:creator>
				<category><![CDATA[2D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Dainis Graveris]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[interface design]]></category>
		<category><![CDATA[iphone design]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[style]]></category>
		<category><![CDATA[trends]]></category>
		<category><![CDATA[web design]]></category>
		<category><![CDATA[webdesign]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/?p=365</guid>
		<description><![CDATA[Apple has always been showing what beautiful design means in all their designs, products, icons, websites. But what really make Apple design stand out from the crowd? Why it receives so big attention, so many awards, what’s so special in it? I wanted to find&#8230;]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2010/09/60-apple-inspired-websites/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Social Gaming Network Connections</title>
		<link>http://www.shawnwoods.com/blog/2009/12/social-gaming-network-connections/</link>
		<comments>http://www.shawnwoods.com/blog/2009/12/social-gaming-network-connections/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 19:11:26 +0000</pubDate>
		<dc:creator>Shawn Digg</dc:creator>
				<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[art director]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[blogging]]></category>
		<category><![CDATA[cafe press]]></category>
		<category><![CDATA[cafepress]]></category>
		<category><![CDATA[connect facebook to iphone]]></category>
		<category><![CDATA[connect with facebook]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[facebook connect]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iphone apps]]></category>
		<category><![CDATA[iphone development]]></category>
		<category><![CDATA[iphone games]]></category>
		<category><![CDATA[iphone party games]]></category>
		<category><![CDATA[iphone word games]]></category>
		<category><![CDATA[LinkedIn]]></category>
		<category><![CDATA[magic word]]></category>
		<category><![CDATA[magic word iphone]]></category>
		<category><![CDATA[magic word party game]]></category>
		<category><![CDATA[mini cards]]></category>
		<category><![CDATA[moo]]></category>
		<category><![CDATA[moo cards]]></category>
		<category><![CDATA[moo mini cards]]></category>
		<category><![CDATA[party games]]></category>
		<category><![CDATA[shawn]]></category>
		<category><![CDATA[shawn woods]]></category>
		<category><![CDATA[social gaming network]]></category>
		<category><![CDATA[social networking games]]></category>
		<category><![CDATA[social networks]]></category>
		<category><![CDATA[tap tap]]></category>
		<category><![CDATA[tapulous]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[wildfire]]></category>
		<category><![CDATA[wildfire game labs]]></category>
		<category><![CDATA[wildfire games]]></category>
		<category><![CDATA[woods]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/?p=325</guid>
		<description><![CDATA[Social Gaming Network Connections Finding the idea for an iPhone game is one thing. Making it all work together is another. It can be quite overwhelming and confusing. Which is exactly why I decided to take a more visual approach to connecting these social networking&#8230;]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2009/12/social-gaming-network-connections/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tweeters Hockey Club Jersey</title>
		<link>http://www.shawnwoods.com/blog/2009/12/tweeters-hockey-club-jersey/</link>
		<comments>http://www.shawnwoods.com/blog/2009/12/tweeters-hockey-club-jersey/#comments</comments>
		<pubDate>Sat, 05 Dec 2009 03:49:14 +0000</pubDate>
		<dc:creator>Shawn Digg</dc:creator>
				<category><![CDATA[2D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[hockey]]></category>
		<category><![CDATA[hockey logo]]></category>
		<category><![CDATA[icethetics]]></category>
		<category><![CDATA[jersey]]></category>
		<category><![CDATA[LinkedIn]]></category>
		<category><![CDATA[logo design]]></category>
		<category><![CDATA[nhl logo]]></category>
		<category><![CDATA[pittsburgh penguins]]></category>
		<category><![CDATA[shawn]]></category>
		<category><![CDATA[shawn woods]]></category>
		<category><![CDATA[shawn woods art]]></category>
		<category><![CDATA[sports logo design]]></category>
		<category><![CDATA[sports logos]]></category>
		<category><![CDATA[tweeter]]></category>
		<category><![CDATA[tweeters]]></category>
		<category><![CDATA[tweeters hockey]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[twitter hockey]]></category>
		<category><![CDATA[twitter logo]]></category>
		<category><![CDATA[woods]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/?p=301</guid>
		<description><![CDATA[<a href="http://www.shawnwoods.com/blog/2009/12/tweeters-hockey-club-jersey/" title="Tweeters Hockey Club Jersey"><img src="http://www.shawnwoods.com/blog/wp-content/uploads/yapb_cache/tweeters_hockey_jersey.2ez34h8mp000ww04g44880kk0.1ylus0wy5vj4ksc88go8ko00s.th.jpeg" width="150" height="150" alt="Tweeters Hockey Club Jersey" style="float:left;padding:0 10px 10px 0;" ></a>Tweeters Hockey Club Logo and Jersey Design I follow a hockey jersey blog called Icethetics that keeps a constant update on new jerseys and concepts. I had this idea to create a hockey logo based off Twitter called &#8220;The Tweeters&#8220;. I used the Pittsburgh Penguins&#8230;]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2009/12/tweeters-hockey-club-jersey/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dominance War IV Entry &#8211; 3D</title>
		<link>http://www.shawnwoods.com/blog/2009/05/dominance-war-4/</link>
		<comments>http://www.shawnwoods.com/blog/2009/05/dominance-war-4/#comments</comments>
		<pubDate>Tue, 19 May 2009 23:42:42 +0000</pubDate>
		<dc:creator>Shawn</dc:creator>
				<category><![CDATA[3D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3d character]]></category>
		<category><![CDATA[40k]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[demon]]></category>
		<category><![CDATA[demon prince]]></category>
		<category><![CDATA[dominance]]></category>
		<category><![CDATA[dominance war]]></category>
		<category><![CDATA[dominance war iv]]></category>
		<category><![CDATA[LinkedIn]]></category>
		<category><![CDATA[prince]]></category>
		<category><![CDATA[shawn]]></category>
		<category><![CDATA[video game character]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[war]]></category>
		<category><![CDATA[warhammer]]></category>
		<category><![CDATA[woods]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/?p=244</guid>
		<description><![CDATA[<a href="http://www.shawnwoods.com/blog/2009/05/dominance-war-4/" title="Dominance War IV Entry &#8211; 3D"><img src="http://www.shawnwoods.com/blog/wp-content/uploads/yapb_cache/synectikos_demon_prince_beauty1.1xil01gqc82s44o0gscg0w4cc.1ylus0wy5vj4ksc88go8ko00s.th.jpeg" width="150" height="150" alt="Dominance War IV Entry &#8211; 3D" style="float:left;padding:0 10px 10px 0;" ></a>Dominance War IV Storyline: The two heroes in the third Great War for Dominance foresaw what would happen if Machines were allowed to continue their hostilities, but it was too late. 5 year’s after their sacrifice to end Machines’ disruptive means for war with unstable&#8230;]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2009/05/dominance-war-4/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>African Safari Calendar</title>
		<link>http://www.shawnwoods.com/blog/2009/01/african-safari-calendar/</link>
		<comments>http://www.shawnwoods.com/blog/2009/01/african-safari-calendar/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 18:43:18 +0000</pubDate>
		<dc:creator>Shawn Digg</dc:creator>
				<category><![CDATA[2D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[africa]]></category>
		<category><![CDATA[african safari]]></category>
		<category><![CDATA[album]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[art book]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[elephant]]></category>
		<category><![CDATA[LinkedIn]]></category>
		<category><![CDATA[lion]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[safari]]></category>
		<category><![CDATA[serengeti]]></category>
		<category><![CDATA[simba]]></category>
		<category><![CDATA[tanzania]]></category>
		<category><![CDATA[tembo]]></category>
		<category><![CDATA[zanzibar]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/2009/01/african-safari-calendar/</guid>
		<description><![CDATA[<a href="http://www.shawnwoods.com/blog/2009/01/african-safari-calendar/" title="African Safari Calendar"><img src="http://www.shawnwoods.com/blog/wp-content/uploads/yapb_cache/350628355v27_350x350_front.5kaplf5ra740co08cg00ss8cw.1ylus0wy5vj4ksc88go8ko00s.th.jpeg" width="150" height="150" alt="African Safari Calendar" style="float:left;padding:0 10px 10px 0;" ></a>African Safari Calendar featuring original photography by Andrea Woods and Shawn Woods. A beautiful set of African wildlife from the Serengeti, Lake Manyara, Ngorongoro Crater, Mount Kilimanjaro and the Masai Tribe. We visited the beautiful country of Tanzania. It is filled with some of the&#8230;]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2009/01/african-safari-calendar/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brain Game &#8211; The Wonder Juice Machine</title>
		<link>http://www.shawnwoods.com/blog/2008/11/brain-game-the-wonder-juice-machine/</link>
		<comments>http://www.shawnwoods.com/blog/2008/11/brain-game-the-wonder-juice-machine/#comments</comments>
		<pubDate>Thu, 27 Nov 2008 22:59:04 +0000</pubDate>
		<dc:creator>Shawn Digg</dc:creator>
				<category><![CDATA[3D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[Fit Brains]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[brain]]></category>
		<category><![CDATA[brain age]]></category>
		<category><![CDATA[brain games]]></category>
		<category><![CDATA[brains]]></category>
		<category><![CDATA[flash games]]></category>
		<category><![CDATA[LinkedIn]]></category>
		<category><![CDATA[online games]]></category>
		<category><![CDATA[shawn woods]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/2008/11/brain-game-the-wonder-juice-machine/</guid>
		<description><![CDATA[The Wonder-Juice Machine is a brain game of Executive Functions (Logic) that strengthens your deductive and visual skills. read more &#124; digg story]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2008/11/brain-game-the-wonder-juice-machine/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>FREE Brain Games by Fit Brains</title>
		<link>http://www.shawnwoods.com/blog/2008/11/free-brain-games/</link>
		<comments>http://www.shawnwoods.com/blog/2008/11/free-brain-games/#comments</comments>
		<pubDate>Thu, 27 Nov 2008 22:40:56 +0000</pubDate>
		<dc:creator>Shawn</dc:creator>
				<category><![CDATA[3D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[Fit Brains]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[brain age]]></category>
		<category><![CDATA[brain games]]></category>
		<category><![CDATA[free brain games]]></category>
		<category><![CDATA[free games]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[online brain games]]></category>
		<category><![CDATA[shawn]]></category>
		<category><![CDATA[shawn woods]]></category>
		<category><![CDATA[vivity labs]]></category>
		<category><![CDATA[woods]]></category>

		<guid isPermaLink="false">http://www.shawnwoods.com/blog/2008/11/free-brain-games-new-games-added-every-month/</guid>
		<description><![CDATA[New games added every month! Fit Brains offers a collection of fun, scientifically-based Brain Games that provide a balanced workout across the 5 Major Brain Areas: Memory, Concentration, Language, Visual &#38; Spatial, and Executive Functions (Logic &#38; Reasoning). Each of the games offers multiple activities&#8230;]]></description>
		<wfw:commentRss>http://www.shawnwoods.com/blog/2008/11/free-brain-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video Game Achievements</title>
		<link>http://www.shawnwoods.com/blog/2008/11/video-game-achievements/</link>
		<comments>http://www.shawnwoods.com/blog/2008/11/video-game-achievements/#comments</comments>
		<pubDate>Thu, 13 Nov 2008 10:02:13 +0000</pubDate>
		<dc:creator>Shawn</dc:creator>
				<category><![CDATA[3D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
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		<description><![CDATA[<a href="http://www.shawnwoods.com/blog/2008/11/video-game-achievements/" title="Video Game Achievements"><img src="http://www.shawnwoods.com/blog/wp-content/uploads/yapb_cache/all_medals_cheat_sheet3.5azkdtf09gws488g0gcscoook.1ylus0wy5vj4ksc88go8ko00s.th.jpeg" width="150" height="150" alt="Video Game Achievements" style="float:left;padding:0 10px 10px 0;" ></a>The Outfit &#8211; Published by THQ, Developed by Relic Entertainment The achievement medals for THQ&#8216;s &#8220;The Outfit&#8221; were created using 3D Studio Max and Adobe Photoshop. This game was Relic Entertainment&#8217;s first foray into the video game console world. The achievements are high resolution models&#8230;]]></description>
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