Portfolio

(Privately Held ; 1-10 employees ; Computer Games industry)

November 2007 – Present ( 7 months)

Fit Brains is building a site consisting of fun, engaging interactive games, personalized tools and community features. We are creating an online community for brain workouts, which are both truly entertaining and scientifically based.

(Public Company ; 51-200 employees ; THQI; Computer Games industry)

January 2003 – November 2007 (4 years 11 months)

* Ability to create and manage next generation game characters using the latest techniques, tools and shaders; normal maps, occlusion, zBrush modeling, etc.
* Well-rounded artist with job tasks that include modeling, texturing, animating, and UI design.

Games Completed
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“Company of Heroes: Opposing Fronts” (PC)
Job Description: Art Supervisor (Characters)

“Warhammer 40,000: Dawn of War: Dark Crusade” (PC)
Job Description: Artist 2

“The Outfit” (Xbox 360)
Job Description: Art Supervisor (Characters)

“Warhammer 40,000: Dawn of War” (PC)
Job Description: Artist

“Homeworld2” (PC)
Job Description: UI Design

“Impossible Creatures: Insect Invasion” (PC)
Job Description: Artist, Animator, FX Artist

About Me

An industry Veteran with years experience in positions of increasing complexity and responsibility in Entertainment and Gaming. Award-winning versatile and diverse skill set involving the creation of next-generation game characters, world objects, and vehicles. Tenacious and dedicated work ethic, an eye for detail, and fundamentals like color theory making a much sought-after resource for almost any game team.


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