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	<title>Shawn Woods &#187; facebook</title>
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	<link>http://www.shawnwoods.com/blog</link>
	<description>Art Director/Senior Artist</description>
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		<title>Relic Rescue Social Facebook Game</title>
		<link>http://www.shawnwoods.com/blog/2011/03/relic-rescue-social-facebook-game/</link>
		<comments>http://www.shawnwoods.com/blog/2011/03/relic-rescue-social-facebook-game/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 04:23:51 +0000</pubDate>
		<dc:creator>Shawn</dc:creator>
				<category><![CDATA[2D Design]]></category>
		<category><![CDATA[3D Design]]></category>
		<category><![CDATA[Art Direction]]></category>
		<category><![CDATA[Games]]></category>
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		<category><![CDATA[facebook]]></category>
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		<description><![CDATA[<a href="http://www.shawnwoods.com/blog/2011/03/relic-rescue-social-facebook-game/" title="Relic Rescue Social Facebook Game"><img src="http://www.shawnwoods.com/blog/wp-content/uploads/yapb_cache/relic_rescue_screenshots__0045_layer_11.3nf4e55vscsgossg08scgksko.1ylus0wy5vj4ksc88go8ko00s.th.jpeg" width="150" height="150" alt="Relic Rescue Social Facebook Game" style="float:left;padding:0 10px 10px 0;" ></a>Relic Rescue Social Game Art Direction, Interface Design, 3D Design The following images are screenshots from the Facebook game Relic Rescue. I was an original team member and Art Director. I had to hire and train a team of senior AAA artists to learn the&#8230;]]></description>
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		<title>Social Gaming Network Connections</title>
		<link>http://www.shawnwoods.com/blog/2009/12/social-gaming-network-connections/</link>
		<comments>http://www.shawnwoods.com/blog/2009/12/social-gaming-network-connections/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 19:11:26 +0000</pubDate>
		<dc:creator>Shawn Digg</dc:creator>
				<category><![CDATA[Art Direction]]></category>
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		<category><![CDATA[iphone party games]]></category>
		<category><![CDATA[iphone word games]]></category>
		<category><![CDATA[LinkedIn]]></category>
		<category><![CDATA[magic word]]></category>
		<category><![CDATA[magic word iphone]]></category>
		<category><![CDATA[magic word party game]]></category>
		<category><![CDATA[mini cards]]></category>
		<category><![CDATA[moo]]></category>
		<category><![CDATA[moo cards]]></category>
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		<category><![CDATA[party games]]></category>
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		<category><![CDATA[wildfire game labs]]></category>
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		<description><![CDATA[Social Gaming Network Connections Finding the idea for an iPhone game is one thing. Making it all work together is another. It can be quite overwhelming and confusing. Which is exactly why I decided to take a more visual approach to connecting these social networking&#8230;]]></description>
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